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Category Archives: Game Design

A First-of-its-kind Online Experience

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Hello, this is Paul.
My mother was from northern Japan and my father was from northern Japan too.

I was in charge of making the different types of matches in Anarchy Reigns along with its director, Yamanaka. Hope you enjoy my blog entry.

Anarchy Reigns tackles a new genre in gaming: multiplayer online brawling. From the start of development, there’s been a lot of trial and error. From the number of possible players, to the size of the stages and the types of matches, everything is new ground. Deciding what worked best and what would provide the most fun took a lot of thought.

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