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Category Archives: Staff

Anarchy Reigns In Stores Now!

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Hi everyone, JP from Platinum checking in with some good news!

Sorry to keep you waiting… (Wait, we should save that line for our next game that goes on sale in… Oh… a month!)


We are ecstatic to see everyone worldwide jump in on the Anarchy! To commemorate the launch, we’re sharing some high res art we created. Thanks to @pizza_ichigo on twitter for requesting this, as it makes something perfect to share with all of you! (Click for the full file, but beware, it is huge!)


If you are reading this blog, you are probably in a first-class seat on the hype train, but if you haven’t bought your ticket you can find out more about the game at

You can also check out the launch trailer SEGA created for the launch of the game.

Thanks for all your support, and we can’t wait to see you online! Let the Anarchy begin! If you haven’t already, make sure to let Producer Atsushi Inaba (@pg_inaba on twitter) and Director Masaki Yamanaka (@pg_yamanaka) know what you think of the game!


P.S. Follow me on twitter to find out when staff from Platinum are playing online with you. I also will be giving out some codes for the Bayonetta DLC if you didn’t get in on the fun by pre-ordering. (Codes are US only for now.) @pg_jp and @platinumgames

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Pre-Order Now to get Bayonetta, Dogfight, and Mad Anarchy!

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Hey everyone, JP here!

Anarchy Reigns is less than two weeks from going global, and we want to make sure that you know exactly how to get your hands on all the content!

If you live in Europe and pre-order the game at retailers or online, you will get the Day One Edition, which includes the Extra Rules Pack and a playable Bayonetta!

Those living in North America can get the same content by pre-ordering at GameStop, either online or in-stores!

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A story that we just can’t seem to (KO) finish

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I love ferrets. So so so so so very much.
(especially my own, Muta. He’s 7. He’s the best ferret in the world.)
This is Narita, the assistant producer. Nice to meet you.

We’re going to take a little bit of a break from the developer’s… passionate stories and talk about debugging.

Debugging: finding bugs, and getting rid of them.

It’s a short word for an excruciatingly long process.

Continue reading →

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